Final Fantasy IX[b] is a 2000 role-playing video game developed and published by Square for the PlayStation video game console. It is the ninth game in the main Final Fantasy series. The plot focuses on a war between nations in a medieval fantasy world called Gaia. Players follow a thief named Zidane Tribal who kidnaps princess Garnet Til Alexandros XVII as part of a ploy by the neighboring nation of Lindblum. He joins Garnet and a growing cast of characters on a quest to take down her mother, Queen Brahne of Alexandria, who started the war.
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The game's developers sought to make the game's environment more "fantasy-oriented" than its PlayStation predecessors by reintroducing a medieval setting.[4] In the game world, steam technology is just beginning to become widely available. The population relies on hydropower or wind power for energy sources but sometimes harness Mist or steam to drive more advanced engines. Norse and Northern European mythology also inspired the game's setting. According to Ito, "[The development team is] attracted to European history and mythology because of its depth and its drama".[8] The main Final Fantasy IX website says the development of the game's world serves as a culmination of the series by blending the "successful elements of the past, such as a return to the fantasy roots," with newer elements.[6] To accomplish this and satisfy fans who had become used to the realistic designs of Final Fantasy VIII, the designers stressed creating characters with whom the player could easily relate.[8] The characters had "comic-like looks" as a result.[8] Ito suggested that the protagonist Zidane should be flirtatious towards women.[13]
Regular series composer Nobuo Uematsu wrote the music of Final Fantasy IX. In early discussions about the game, Ito asked him to compose themes for the eight main characters along with "an exciting battle track, a gloomy, danger-evoking piece, and around ten other tracks." Uematsu spent a year composing and producing "around 160" pieces for Final Fantasy IX, with 140 appearing in the game.[14][15] During writing sessions, Square gave him a travel break in Europe for inspiration, where he spent time admiring ancient architecture in places like Germany. Uematsu cited medieval music as a significant influence on the score of Final Fantasy IX. He aimed for a "simple" and "warm" atmosphere and incorporated uncommon instruments like the kazoo and dulcimer. Unlike the stark realism of its predecessors, the high fantasy undertones of Final Fantasy IX allowed for a broader spectrum of musical styles and moods. Uematsu composed with a piano and used two contrasting methods: "I create music that fits the events in the game, but sometimes, the [developers] will adjust a game event to fit the music I've already written."[15]
The player who controls the most cards when all cards have been placed is declared the winner. The winning player may take one of the cards from the opposition's set, but only one which is in the winner's possession at the moment the game ends. If the player wants a specific card, a priority of their gameplay must therefore be the final control of that card to allow it as a choice of prize after the game.
Final Fantasy XII spent five years in development starting in 2001 and it was finally released to North American audiences in October of 2006. The game was released on PlayStation 2 and then it was later re-released on PlayStation 4 in July of 2017 with updated graphics, updated items and a completely redesigned job system.
Final Fantasy XII stands out amid Final Fantasy games as it differs quite heavily from previous installments in the series. The graphics and game engine were completely redone, the combat system is unlike any of the previous games and the setting strays away from the fantasy-style settings such as those in Final Fantasy VI, Final Fantasy VII and Final Fantasy IX.
This is also the first game in the series which removed the aspect of randomly encountering foes on the battlefield and being forced into a fight. Instead, monsters and enemies appear on the over world and you can now run right past them if you choose to. This style has now been repeated in many of the newer Final Fantasy titles in the franchise (Final Fantasy XIII and XV, for example) and finally removes one of the more annoying and unavoidable aspects of previous games.
After announcing the imminent arrival of Final Fantasy IX for iOS, Android, and the PC at the start of 2016, Square Enix has finally released the title for the Android, iPhone and iPad. The title was originally released at the turn of the century for the iconic original Sony PlayStation where it managed to collect and continue to have a cult following of fans all over the world. Square Enix has clearly worked tirelessly to breathe new life into the classic title in an effort to take the iOS and Android world by storm. There are also a number of unique features baked into the game that will appeal to those hardcore mobile gamers. 2ff7e9595c
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